The work of British designer Matt Davis may look like virtual reality, but they are in fact physical artefacts. Matt’s work marks society in the information age by creating objects that appear to be digital, resulting in a post-contemporary aesthetic that is beyond hyperreal.
Combining modern technology and traditional hand making techniques; multiple stages of software are used to generate models that are 3D printed, moulded and slip cast in bone china & black porcelain. These ‘impossible' pieces test the limits of single mould forms and require complicated setting components to prevent collapse during firing. The vessels aim to challenge perceptions of traditional ceramics and attempt to push the boundaries of what is possible with surface and form in the medium. Matt intends his work to be considered as Binary Objects, a digital / analogue fusion designed to bridge two worlds.